#include "path.h" inherit HAVMAND+"jungle.c"; void setup() { set_long("\nIsle of Havmand : Jungle\n\n" "This is a very dull bit of jungle with not a lot to see except the " "trees. You consider picking up some of the fallen leaves, but there " "is no one to throw them at and they look to be too damp anyway. " "\n\n"); add_item("leaves","Piles of fallen leaves are clumped together at the " "base of the trees. They look to be very damp. " "\n"); } void init() { add_exit("north",HAVMAND+"j06.c","path"); add_exit("south",HAVMAND+"j09.c","path"); add_exit("east",HAVMAND+"j08.c","path"); add_exit("west",HAVMAND+"t04.c","path"); ::init(); }