inherit "/std/room"; #include "path.h" void setup () { add_property("no_undead",1); set_short("Realm of the Gnome: Macedonian Tunnel"); set_light(40); set_long("\nRealm of the Gnome: Macedonian Tunnel\n\n" " Well it appears as if the mining and the tunnel both end here. " "The walls are so smooth that you can see your reflection in them " "but other than that the tunnel just dead-ends here. " " Oh well, your only exit is to the northwest.\n\n"); add_item(({"floor","walls","wall","ceiling"}),"As you look " "closely at the wall you are amazed at how shiny and smooth it " "is. The smooth stone much resembles a polished black mirror.\n\n"); add_exit("northwest",UNDER +"under11","path"); }