/* The example armour.. */ inherit "/obj/armour"; int query_shield() { return 1; } void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("medium shield");/* Will set up most of the armour for you */ set_name("medium shield"); /* The name is an identifier **/ set_short("medium shield"); /* What the players see */ set_main_plural("medium shields"); /* What the the players see if there are more than one of that armour */ add_alias("shield"); add_plural("shields"); set_long("This is a nondescript metal shield.\n"); }