// Dwarven Newbie Area: Created By Mist Fall 1994 #include "path.h" inherit ROOM+"baseroom.c"; void setup () { my_setup(); set_short("Realm of the Dwarf: Sharp Bend"); set_zone("CAVE"); set_light(15); set_long("\n Realm of the Dwarf: Sharp Bend\n\n" " As soon as you enter this end of the passage, you " "realize that there are two exits. This is not a " "dead end after all. There is a small passage to the " "north and a larger one to the northeast. You are " "somewhat surprised that the passage to the northeast " "seems to lead into a small village. That must be " "where all of that noise is coming from. " "\n\n"); add_sound("noise","The noise is much louder here and is " "coming from the northeast. From the sound of it " "there must be a tavern in the small village. " "\n\n"); add_item("village","The village is visible to the northeast. " "You can just make out a couple of buildings from here. " "\n\n"); add_item("building","The buildings are small and old. One of " "them must be a tavern and another looks like a smithy. " "\n\n"); add_exit("north",ROOM+"dwarf36","path"); add_exit("northeast",ROOM+"dwarf37","path"); add_clone(CHAR+"spider",1); add_clone(CHAR+"cave_rat.c",1); }