// Alligator... inherit "/obj/monster"; void setup() { set_name("alligator"); set_al(0); set_short("alligator"); add_alias("reptile"); add_adjective("aggressive"); set_random_stats(6, 18); set_main_plural("alligators"); set_long("This is an aggressive repile called an alligator.\n"); set_aggressive(1); set_join_fight_mess("A alligator crawls into the combat fray.\n"); add_triggered_action("bing2", "event_death", this_object(), "death"); set_race("reptile"); set_level(4+random(4)); } /* setup */