void create() { seteuid("Root"); } /* create() */ int new_player(object old) { object ob; int succ; if(!old) return 0; if(file_name(previous_object())!="/cmds/creator/upgrade") return 0; ob = new("/secure/login"); succ=ob->new_player(old); call_out((: destruct, this_object() :), 0); return succ; } /* new_player() */