#include "path.h" inherit "/std/outside"; void setup() { set_short("The Elven Forest \n"); set_light(LIGHT); add_property("no_undead",1); set_long("The Elven Forest. \n\n" "You walk deeper into the forest, finding that there appear to " "be more animals everywhere you go. The animals are young here " "and seem to avoid other life a lot less " "than their older counterparts." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("south",ROOMS+"elf1.c","path"); add_exit("north",ROOMS+"elf4.c","path"); add_exit("northwest",ROOMS+"elf5.c","path"); add_clone(CHAR+"rabbit.c",1); add_clone(CHAR+"forlarren.c",1); }