// Gnoll inherit "/obj/monster"; void setup() { set_name("gnoll"); add_adjective("ugly"); set_race("monster"); set_al(60); set_aggressive(1); set_level(1+random(2)); set_wimpy(15); set_short("ugly gnoll"); set_main_plural("ugly gnolls"); add_plural("gnolls"); set_random_stats(6, 18); set_join_fight_mess("An ugly gnoll joins the fight.\n"); set_long("It's a large hyena-like humanoid.\n"); load_chat(10, ({ 1, ":stares at you in a hostile way.\n", 1, "'Arrrl urrr marrch errremiii!\n" })); load_a_chat(30, ({ 1, "'Urrrrl DIE!\n", 1, "'Urrrrl i hrrch ngice hrrrrohi.\n", 1, "'Grrrrrr!\n" })); if(random(2)) new("/baseobs/weapons/club")->move(this_object()); else new("/baseobs/weapons/hand_axe")->move(this_object()); new("/baseobs/armours/leather")->move(this_object()); this_object()->init_equip(); } /* setup() */