#include "path.h" inherit "/std/outside"; void setup() { set_short("The Elven Forest \n"); set_light(LIGHT); add_property("no_undead",1); set_long("The Elven Forest. \n\n" " This whole forest, all part of your legacy. Everything here " "belongs to your family. But seeing as all elves are closely " "related, then that is no big thing." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("northwest",ROOMS+"elf11","path"); add_exit("south",ROOMS+"elf6.c","path"); add_exit("east",ROOMS+"elf10.c","path"); add_clone(CHAR+"deer.c",1); add_clone(NPCS+"elf_kid.c",1); }