.DT set_living_name FR-MUD's efun help set_living_name void set_living_name(string name) .SP 5 5 Set a living name on an object that must be living. When this is done, the object can be found with find_living(). An object can only have one name that can be searched for with find_living(). .EP See also .SI 5 find_living, find_player. .EI