// hobgoblin inherit "/obj/monster"; #include "path.h" void setup() { set_name("Hobgoblin"); add_alias("hobgoblin"); set_short("hobgoblin"); set_main_plural("hogoblins"); add_plural("hobgoblins"); set_long("This is a dark red hobgoblin with yellow eyes. Dressed in bright bloody red and black leather.\n"); set_race("hobgoblin"); set_level(5); set_wimpy(0); set_random_stats(5, 17); set_al(-100+random(10)); adjust_money(4+random(8), "silver"); load_chat(99, ({ 1, "'Go away!!", 1, "@grunt", 1, "'What do you want?" })); load_a_chat(99, ({ 1, "'I'm going to rip out you tongue!!!", 1, "'Ughh!", 1, "Hobgoblin tries to grab your tongue!!!!" })); new(ARMOR+"studded.c")->move(this_object()); new(MISC+"ring.c")->move(this_object()); new(WEAPON+"morning_star.c")->move(this_object()); this_object()->init_equip(); } /* setup() */