#include "path.h" inherit "/std/outside"; void setup() { add_property("no_undead",1); set_light(LIGHT); set_short("Island of Maroek: Forest\n"); set_long("Island of Maroek: Forest Path\n\n" "This is a north-south path. Further to the North, you can see a mountain " "rising up. Dense vegetation grows everywhere else, except on the path you currently " "travel upon. " "\n\n"); add_clone(CHAR+"bear.c",3); add_exit("southeast",ROOMS+"half7.c","path"); add_exit("north",ROOMS+"half16.c","path"); add_exit("south",ROOMS+"half6.c","path"); }