inherit "/obj/monster"; void setup() { set_name("orc"); set_short("Old looking orc"); set_long("This is an ugly old orc. It looks like his job is " "to patrol this path up and down from the tower.\n"); set_race("orc"); set_random_stats(12,17); set_guild("fighter"); set_gender(1); set_level(random(5)); set_al(random(500)); set_aggressive(random(2)); set_xp(300); if(random(2)) { new("/baseobs/weapons/scimitar")->move(this_object()); } else { new("/baseobs/weapons/short_sword")->move(this_object()); } new("/baseobs/armours/leather")->move(this_object()); new("/baseobs/armours/helmet")->move(this_object()); this_object()->init_equip(); }