inherit "obj/monster.c"; void setup() { set_name("deer"); set_short("Deer"); set_long("You see before you a graceful, long legged deer. As you " "approach it looks up to peer at you intently. It is a reddish " "brown color, and as it looks at you, you see its ears twitch " "nervously.\n\n"); set_level(5); set_al(0); set_gender(random(2)+1); load_chat(40,({ 1, "The deer slowly lowers its head and gets another mouthful of " "grass.", })); }