#include "path.h" inherit "/std/outside"; void setup() { add_property("no_undead",1); set_light(LIGHT); set_short("Island of Maroek: The Forest"); set_long("Island of Maroek: Forest Path\n\n" "All is peaceful here. You find yourself daydreaming as you meander along the " "paths, and almost miss a small door in a tree to your south. The door has the " "symbol of a glass of ale upon it. " "\n\n"); add_clone(CHAR+"buzzard.c",2); add_exit("west",ROOMS+"half1.c","path"); add_exit("south",ROOMS+"tavern.c","door"); add_exit("north",ROOMS+"half8.c","path"); add_exit("east",ROOMS+"half3.c","path"); }