//Ljen nov -96 inherit"/std/room"; #include "path.h" object drow,rat; void setup() { set_light(50); set_short("Drow tunnel"); set_long("As you venture deeper into this dark tunnels, you can" " see less. You can hear the water drip slowly down the" " walls of this tunnel, and you can also hear the rats" " sneak around. You have the most terrible feeling they are" " very big.. just wanting to have a bite of a small half-elf." " The presence of evil feels even stronger here, but it seems" " like it comes from the east somehow.. strange.. \n"); add_item("wall", "You can't see much, but it seems like they are of" " some kind of black rock. Water is dripping slowly down.\n"); add_clone(NPC+"drow.c",1); add_clone(NPC+"rat.c", 1); add_exit("west", DROWS+"a2.c", "path"); add_exit("east", DROWS+"c2.c", "path"); add_exit("south", DROWS+"b3.c", "path"); add_exit("northeast", DROWS+"c1.c", "path"); }