#include "path.h"; inherit "obj/monster.c"; void setup(){ set_name("human"); set_short("Straggling Human"); set_long("At first glance, this poor human wears a look of utter " "hopelessness on his face. He appears to be very lost, but as he " "notices you standing nearby the look of hopelessness turns to " "pure hate. He mutters a curse and draws a knife from under his tunic, gesturing " "to you with it, and then to his throat. \n"); set_random_stats(3,10); set_level(3); set_gender(1); add_clone("/baseobs/weapons/knife.c",1); this_object()->init_equip(); adjust_money(10+random(3),"copper"); }