#include "path.h"; inherit "obj/monster.c"; void setup(){ set_name("beggar"); set_short("Murderous Beggar"); set_long("This is a murderous beggar. He was once an ordinary " "citizen, but having fallen upon hard times, now kills others " "if they wont hand over their money.\n"); set_dex(10); set_random_stats(3,10); set_level(6); add_clone("/baseobs/weapons/dagger.c",1); this_object()->init_equip(); set_gender(1); adjust_money(5+random(3),"copper"); }