/* The example armour.. */ inherit "/obj/armour"; void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("small shield");/* Will set up most of the armour for you */ set_name("small shield"); /* The name is an identifier **/ set_short("small shield"); /* What the players see */ set_main_plural("small shields"); /* What the the players see if there are more than one of that armour */ add_alias("shield"); add_plural("shields"); set_long("This is a small shield.\n"); }