#include "path.h" inherit "/std/outside"; void setup() { set_short("Volcanic Island: Jungle"); set_light(LIGHT); add_property("no_undead",1); set_long("Volcanic Island: Jungle \n\n" " The jungle here seems unusually sparse and unpopulated by wildlife. There " "is a massive cave to the North that descends rapdily into the darkness of the " "volcano's depths. The only other ways to go are to the SouthWest and SouthEast. " "\n\n"); add_item("sun","The sun beats down from above. It feels good to a lizard, such " "as yourself.\n"); add_item("jungle","The jungle is towering above you and the sounds of exotic " "animals and fragrances of plants almost overwhelm your senses. This island " "is much different from your home island. \n"); add_feel(({"sand","floor","ground"}),"The ground is very hot, and the sand hot " "to the touch of your feet.\n"); add_smell(({"fragrance","plants","flowers"}),"The smells of the plants and flowers " "around you are all sweet and sugary in their scent. It's a good thing that you " "are not alergic to any kind of pollen.\n"); add_item("flowers","The flowers in this this area range in size and color, covering " "the entire spectrum of what you have seen before, and then some.\n"); add_feel("flowers","The flowers are delicate and papery under your scaly touch.\n"); add_item("trees","The trees of this place reach much higher than those of your " "home island. You are thankful that you aren't required to shimmy up these trees " "as you do at home to get coconuts for food. \n"); add_item("pollen","%^GREEN%^ACHOO!!!%^RESET%^"); add_item("cave","The cave descends rapidly and reeks of sulphur. It seems to point " "straight into the heart of the Volcano.\n"); add_smell("sulphur","The sulphur has the scent of rotten eggs and makes your stomach " "churn. \n"); add_exit("cave",VOLCANO+"volcave1.c","path"); add_exit("southwest",VOLCANO+"island2.c","path"); add_exit("southeast",VOLCANO+"island3.c","path"); }