/* The example armour.. */ inherit "/obj/armour"; void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("great helm");/*Will set up most of the armour for you */ set_name("great helm"); /* The name is an identifier **/ add_alias("great helm"); add_alias("helm"); add_alias("helmet"); set_short("great helm"); /* What the players see */ set_main_plural("great helms"); add_plural("great helms"); add_plural("helms"); add_plural("helmets"); set_long("This is a massive helm that covers the entire head, including " "the neck and upper shoulders. The only gaps in the protection " "are found in the narrow slits that allow limited vision, and some " "small holes to permit breathing.\n"); }