/* The example armour.. */ inherit "/obj/armour"; void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("chainmail"); /* Will set up most of the armour for you */ set_name("chainmail"); /* The name is an identifier **/ set_short("chainmail"); /* What the players see */ set_main_plural("chainmails"); /* What the the players see if there are more than one of that armour */ set_long("This armour is made out of a mesh of interwoven chain links and is " "commonly worn over a leather jerkin of some sort.\n"); }