#include "path.h" inherit "/std/room"; void setup() { add_property("no_undead",1); set_short("Cirrion's Equipment Storeroom"); set_long("This is the storeroom for Cirrion's Equipment " "shop. There are several items on the shelves here. " "\n\n"); add_exit("out",ROOM+"shop.c","out"); set_light(60); }