#include "path.h" inherit ROOM+"baseroom"; void setup() { my_setup(); set_short("Realm of the Lizard: Edge of Town"); set_light(60); set_long("\nRealm of the Lizard: Edge of Town\n\n" " You have come to the edge of town. You can feel the comfort of " "the swamp" " calling to you. To the south is the town square" ", that also serves as a graveyard, since it is the only firm" " ground for miles. To the west appears to be a run down shop of some kind. To the northeast the swamp seems to spread out before you.\n"); add_property("no_undead",1); add_exit("south",SWAMP +"lizard26","room"); add_exit("west", SWAMP +"smithy","door"); add_exit("northeast",SWAMP +"lizard22","room"); }