#include "path.h" inherit HAVMAND+"jungle.c"; void setup() { set_long("\nIsle of Havmand : Jungle\n\n" "Just outside a small village and already the trees feel like they are " "closing in on you. Its a good thing you don't suffer from claustrophobia " "or you would be starting to have real problems. There are lots of trees " "around you, but not a lot else, so its lucky you can see a kind of track " "heading north and south as well as the path back to the relative safety " "of the village. " "\n\n"); add_item("village","Hardly a village at all really, more like a small " "group of houses that just happen to be together. " "\n"); add_item("track","The track you are on is really just where someone has " "managed to hack a way through the jungle. " "\n"); } void init() { add_exit("north",HAVMAND+"j05.c","path"); add_exit("south",HAVMAND+"j07.c","path"); add_exit("west",HAVMAND+"t03.c","path"); add_exit("southeast",HAVMAND+"j08.c","path"); ::init(); }