#include "path.h" inherit CASTLE+"baseroom.c"; void setup () { my_setup(); set_short("Realm of the Orc: Stairs"); set_light(40); set_long("\n Realm of the Orc: Stairs.\n\n" " The stairs here follow the curvature of the wall as " "they disappear into darkness in both directions. The " "walls here are covered with splotches of dried blood " "and marks made by swords and axes. Torches that once " "were held in place here by their holders, have long " "since rotted away. The stairs will lead you up or " "down. " "\n\n"); add_item(({"wall","walls","blood","torches","marks"}),"\n" " The walls are blacked by the died blood of the fallen. " "It appears the battle was fought in ever room and in every square foot.\n"); add_exit("up",TOWER +"tower05","room"); add_exit("down",TOWER +"tower03","room"); }