#include "immortals.h" #include "path.h" inherit"/std/room.c"; void init() { shield_it(SHIELDCITY,"/d/ss/daggerford/ladyluck"); ::init(); } void setup() { set_long("You are on Immortal avenue. You stand in the City of" " the Immortals. You stare in awe at the wondrous buildings around" " you. You feel the magic in the air, and feel at peace here. To" " the west of you lies "+ IM12A + ", while to the east of you lies "+ IM12B +".\n" "A statue sits here. It is of a mighty dragon.\n"); set_short("Immortal square"); add_exit("north",ROOM+"ave11","road"); add_exit("west",IR12A,"door"); add_exit("east",ROOM+"ave9","road"); add_exit("south",ROOM+"ave13","road"); set_light(100); add_item(({"dragon","statue"}),"This is a statue of Spawn, the " "hell dragon. She is the hunter, never the hunted. She is the" " Hunter of the Immortals. Sent to retrieve the worst of sinners." " There is a plaque on the statue that says: Immortal Challenge.\n"); }