/*** By Wonderflug ***/ /*** Doing yet more domain work ***/ /*** Sojourn comforts Wonderflug ***/ /***** Taniwha just looks unbelieving *****/ #include "path.h" inherit "/std/outside"; void setup() { add_property("no_undead",1); set_short("Realm of the Orc: Mountain Path"); set_long("\n Realm of the Orc: Mountain Path.\n\n" " The path widens here slightly, leading into a shallow " "basin to the " "northwest, and narrowing as it climbs back down the mountain " "steeply. You can make out some more detail of " "multi-spired tower at the top of the mountain from here. " "There appears to be a red, glowing light from the highest " "spire. The reflection it makes turns the " "rocks around you a pale reddish color, much like blood. Looking closer you " "notice that some of them are indeed covered with old dried " "bloodstains. There also appear to be some dark slashes " "on the rocks, where deep gouges have been cut out of them, perhaps by " "the claws of some creature.\n\n"); add_item(({"rock", "rocks"}), " \n" " Its rather apparent that some kind of battle occurred here. " "Deep chips and cracks permeate the surrounding rocks. " "But what is more baffling is the grim reddish cast to the rocks. " "The blood of the dead and dying should have left these rocks " "long ago but yet the rocks still appear red.\n\n"); add_item("mountain", " \n" " The mountain is not terribly tall but massively long. With " "broad slopes and lacking in any form of vegetation, the " "mountain resembles a desert of rock turned on its side." " \n\n"); add_item(({"slashess","cracks","chip","crack","gouges"}), " \n" " On closer inspection, the red cast is actually moss. Moss grew in the " "moist cracks and absorbed the blood as a nutrient and thus " "giving it a 'reddish' tent.\n" " Geezzz, aren't you a smart orc *grin of sarcasm*\n\n"); add_item("tower", " You see a multi-spired tower set on a scenic " "mountain side over looking a town.\n"); add_item(({"spire","light"}), " \n" " Looks interesting, maybe you should go check it out??\n"); set_light(40); add_exit("northwest",CASTLE +"orc36","path"); add_exit("down",CASTLE +"orc39","path"); }