inherit "/std/room"; #include "path.h" void setup() { set_short("The Great Maze"); set_light(15); add_item("piller","The pillar appears to be made out of the same grey stone as the walls, and doesn't appear to be of any importance.\n"); set_long("You are in the great maze. You stand on what appears to be a " "glass walkway above parts of the Great Maze. Be careful not to " "get too close to the edge, or you might just fall off." "\n"); add_smell("room", "It smells old.\n"); add_taste("air", "The air tastes Musty and old."); add_exit("north",MAZE+"maze20","door"); add_exit("south",MAZE+"maze17","door"); add_property("no_undead",1); } /* setup */