inherit "/std/room"; #include "path.h" void setup () { add_property("no_undead",1); set_short("Realm of the Gnome: Macedonian Tunnel"); set_light(40); set_long("\nRealm of the Gnome: Macedonian Tunnel\n\n" " As you continue down the passage way, you see that " "nothing much has changed. The stream still bubbles merrily " "along and the stalagtites and stalagmites are still there. " "You could go northeast, which is the direction you came from," " but curiosity drives you to continue on westward. You wonder " "where this stream leads to.\n\n"); add_item(({"stalagtites","stalagmites","stalagtite","stalagmite"}),"You " "look around and notice that there are fewer stalagtites and " "stalagmites, but the ones that are present are much longer than " "the ones before and have been worn smooth.\n\n"); add_item(({"stream","brooke","river"}),"You look at the stream that " "you seem to be following. It is still quite clear, but with the " "lack of good light it takes on the look of a black mirror.\n\n"); add_smell("air","The air smells a bit fresher now, due mainly in part " "to the fact that the running water seems to be creating a slight " "breeze.\n\n"); add_exit("west",UNDER +"under07","path"); add_exit("northeast",UNDER +"under03","path"); }