inherit "/obj/weapon"; void setup() { set_base_weapon("club"); set_name("tree branch"); add_alias("branch"); set_main_plural("tree branches"); add_plural("branches"); set_short("tree branch"); set_long("This is a branch from one of the many oak trees " "is the forest. It makes a pretty good blunt " "weapon, but would be better used as a walking " "stick or firewood.\n"); }