/*allonon 95-8-22*/ #include "path.h" inherit "/obj/monster"; void setup() { set_name("wealthy merchant"); add_alias("merchant"); add_alias("wealthy merchant"); set_main_plural("wealthy merchants"); set_race("half lizard-man"); set_level(7); set_gender(0); set_random_stats(12, 18); set_dex(18); set_al(random(10)); adjust_money(10, "silver"); set_short("Merchant"); set_long("This is obviously a powerfull half-lizard-man since " "he appears to be quite wealthy. Looking him over you see that " "his purse is bulging with coins and that his bags seem to be " "filled with goods from outside of the swamp.\n"); new(ARMOR+"cloak")->move(this_object()); new(WEAPON+"dagger")->move(this_object()); this_object()->init_equip(); }