inherit "/std/outside"; #include "path.h" void setup () { set_short("Macedonia: Shadow Valley"); set_light(40); set_long("Macedonia: Shadow Valley\n\n" " This is the eastern edge of Whispering " "Woods located deep in Shadow Valley. Hindering " "any movement northward are tall trees and extremely " "thick brush. To the east there is a path leading " "towards Macedonia. Westward, the narrow path forks " "into two directions leadinng into totally different " "sections of the forest. To the east, there is a " "gorgeous outline of the city, surrounded buy the face " "of the cliff to a distance. " "\n\n"); add_item(({"buildings","outline","city","city outline"}),"To " "the east, you can see the buildings of Macedonia. " "Being a little far away, you are not able to see " "any details about the buildings.\n"); add_item(({"face","cliff","cliff face"}),"Surrounding the " "outline of the city, you can see a huge cliff. " "To be able to see any details, you will have to " "get a closer view.\n"); add_item(({"brush","dense brush"}),"This brush is just the average " "wild shrubs found in most forest areas. Since the " "light here is so scarce, the are no blooms growing " "here.\n"); add_item("trees","Ths trees here have grown to enormous heights. " "Their growth has caused the forest to be cover with a " "refreshing shade.\n"); add_exit("east",VALLEY +"gnome13","path"); add_exit("southwest",VALLEY +"gnome17","path"); add_exit("northwest",VALLEY +"gnome05","path"); }