#include "path.h" inherit "/std/outside"; void setup() { set_short("The Elven Forest \n"); set_light(LIGHT); add_property("no_undead",1); set_long("The Elven Forest. \n\n" "This is a forest glade. There is a small pond in the middle " "of it where animals come to drink. You have heard stories about this " "pond. Mostly how someone would fall in, or even go swimming in it, " "but they would never again emerge. It seems that if they died in " "there, than there would be corpses all around here, so you wonder " "what this pond really is." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("south",ROOMS+"elf2.c","path"); add_exit("northeast",ROOMS+"elf11.c","path"); add_clone(CHAR+"deer.c",1); }