#/d/newbie/newken/rooms/shop.c map_prop (["no_undead":1,"location":"inside",]) timed_prop ([]) co_ord ({-1,0,0,}) destables ({}) hidden_objects ({}) our_storeroom our_table "/d/newbie/newken/rooms/SHOP_TABLE" storename "/d/newbie/newken/rooms/storeroom.c" buy_mess ({"You buy $ob$ for $money$. ","$client$ buys $ob$. ",}) sell_mess ({"You sell $ob$ for $money$. ","$client$ sells $ob$. ",}) list_mess "$extra$" value_mess "The $ob$ is valued at $money$. " browse_mess "The $ob$ costs $money$, it looks like: $extra$" open_cond 1 other_shops ({}) market_data (["/baseobs/weapons/dagger":({200,0,0,2,1000,1,}),"/baseobs/armours/helmet":({800,0,0,10,1000,1,}),"/baseobs/armours/med_shield":({700,0,0,10,1000,1,}),"/baseobs/armours/leather":({500,0,0,2,1000,1,}),"/baseobs/misc/torch":({50,0,0,9,1000,1,}),]) race_prefs ([]) amount_sold 8 shop_type "general" stolen_modifier 33