.\"allow object to use 'player' commands .DT enable_wizard Discworld driver help enable_wizard Name .SI 5 enable_wizard() - allow object to use 'player' commands .EI Synopsis .SI 5 void enable_wizard(); .EI Desription .SI 5 Any interactive object that calls enable_wizard() will cause wizardp() to return true if called on that object. enable_wizard() gives two privileges to the interactive object in question: 1) ability to use restricted modes of ed when the RESTRICTED_ED option is compiled into the driver. 2) privilege of receiving descriptive runtime error messages. 3) privilege of using the trace(3) and traceprefix(3) efuns. .EI See also .SI 5 wizardp(3) .EI