#include "path.h" inherit "/std/outside"; void setup() { set_short("Treetops \n"); set_light(LIGHT); add_property("no_undead",1); set_long("Treetops. \n\n" " This area of the treetops has a rougher, and weaker terrain. " "It would be almost perilous to cross this area for anyone who " "isnt an extremely skilled treewalker. There are holes in the " "path from where the branches beneath you have rotted and fallen " "off. You begin to wonder if you are skilled enough to cross this" " area." "\n\n"); add_clone("/d/newbie/newelf/chars/Ghawk.c", 1); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("southeast",ROOMS+"treetop14.c","path"); }