#include "path.h" inherit "/std/shop"; void setup() { set_short("Realm of the Dwarf: Zundrin's Equipment Shop"); set_light(80); set_long("\n Realm of the Dwarf: Zundrin's Equipment Shop\n\n" " This is Zundrin's Equipment Shop. There are shelves " "along each of the walls that are full of items for " "you to purchase. It appears to be good quality used " "merchandise. There is a small counter here with a " "large handwritten sign on the wall behind it. " "\n\n"); add_item("sign","The sign reads:\n" "Try /list/ to get a list of the items available.\n" "Try /sell/ to sell an unwanted item.\n" "Try /browse/ to look at the item before you buy.\n" "Try /buy/ to buy the item.\n\n"); add_item("counter","This is a simple wooden counter that runs " "along the northern wall. There is a small sign sitting " "upon it." "\n\n"); add_clone(CHAR+"zundrin.c",1); add_exit("out",ROOM+"dwarf46.c","door"); set_store_room(ROOM+"store2.c"); set_item_table(ROOM+"SHOP_TABLE.c"); } /* void init() { ::init(); add_action("do_buy", "buy"); add_action("do_sell", "sell"); } int do_buy(string str) { if(!present("zundrin")) { notify_fail("There doesn't seem to be anyone here to take your order.\n"); return 1; } return(0); } int do_sell(string str) { if(!present("zundrin")) { notify_fail("Sorry, you cannot sell items here unless a clerk is present.\n"); return 1; } return(0); } */