#include "path.h" mapping shelves; create() { shelves = ([ WEAP+"dagger" : ({ 1, 2 }), ARM+"helmet" : ({ 2, 2 }), MISC+"torch" : ({ 2, 2 }), ARM+"med_shield" : ({ 2, 2 }), ]); } /* create() */ mapping query_shelves() { return shelves; }