#include "path.h" inherit "/std/room"; void setup() { set_light(100); add_property("no_undead",1); set_short("Realm of the Elf: Tree House"); set_long("\n Realm of the Elf: Tree House\n\n" " This is the spacious home of an elf, obviously an elf who " "feels at home climbing around the branches of tall trees. " "There is a small bed against one wall, and a training area " "in the center of the room.\n"); add_item("bed","This is the comfortable bed of whoever lives here.\n"); add_item("training_area","This is where the Treewalker teaches " "elven students his arts.\n"); set_zone("cave"); add_exit("down", ROOM+"fo9", "door"); add_clone(CHAR+"treewalker",1); }