#include "path.h" inherit CASTLE+"baseroom.c"; void setup() { ::my_setup(); set_short("Realm of the Orc: Tower Base"); set_light(40); set_long("\n Realm of the Orc: Tower Base.\n\n" " This is a completely circular room with plain, empty " "walls. Looking upward, you realize this is the tower " "itself. A staircase, following the curvature of the " "wall leads upward into the darkness past the scars " "left here by the invaders. There is a small doorway " "to the southeast. " "\n\n"); add_item(({"stairs","staircase"})," The staircase follows the " "curvature of the wall as it spirals upward into blackness. " "It looks to be very sturdy and safe. " "\n"); add_item(({"wall","scars","blood"})," The walls are covered with " "dried blood that has flaked off in several places revealing " "several scars that were likely caused by a sword or " "axe. \n"); add_item("tower"," You can not tell much about the tower because " "you are inside it. \n"); add_exit("southeast",CASTLE +"orc02","door"); add_exit("up",TOWER +"tower01","door"); }