#include "path.h" inherit HAVMAND+"beach.c"; void setup() { set_light(LIGHT); set_long("\nIsle of Havmand : Beach\n\n" " The long white sandy beach stretches north and south. It is a little " "odd that there appears to be more shells on this part of the beach " "than anywhere else. They certainly make a lot of noise as you crunch " "your way over them, and if anything was listening they would have plenty " "of time to notice you." "\n\n"); add_item(({"shell","shells"}),"Piles of shells of all shapes, sizes and " "colors, they certainly couldn't have arranged themselves like that " "naturally. You can't avoid walking on them and " "it appears that someone has gone to a lot of effort to get " "advance warning of anyone approaching. You had better be prepared.\n"); } void init() { add_exit("north",HAVMAND+"b01.c","path"); add_exit("south",HAVMAND+"b03.c","path"); add_exit("west",HAVMAND+"p01.c","path"); ::init(); }