/* Text alterations and additions by Grimbrand 2-3-96 */ #include "path.h" inherit "std/shop"; void setup() { set_short("Realm of the Duergar: Bentol's Odds and Ends"); add_property("no_undead",1); set_light(0); set_long("\n Realm of the Duergar: Bentol's Odds and Ends.\n\n" " Welcome to Bentol's Odds and Ends! From where you're " "standing you can see an assortment of equipment piled in the " "back of the shop that you can purchase. A small counter " "blocks your way to the back room and a sign can be seen " "hanging on the wall behind the counter.\n" "\n"); add_property("no_undead",1); add_item("sign","The sign reads:\n" "Try \"list\" to get a list of the items available.\n" "Try \"sell\" to sell an unwanted item.\n" "Try \"browse\" to look at the item before you buy.\n" "Try \"buy\" to buy the item.\n\n"); add_item("counter", " This is a simple wooden counter that runs " "along the northern wall. There is a small sign " "hanging on the wall behind it.\n" "\n"); add_exit("southwest",NEWBIE+"main02","door"); set_item_table(NEWBIE+"SHOP_TABLE.c"); set_store_room(NEWBIE+"storerm.c"); }