#include "path.h" inherit "/std/storeroom"; inherit STOCK+"restock.c"; void setup() { set_short("Darklor's Smithy"); set_long("This is the storeroom for Darklor's Smithy. There " "are weapons and armors lining the walls.\n\n"); add_exit("out",ROOM+"dwarf32.c","out"); set_light(60); } void reset() { call_out("after_reset", 0); } void after_reset() { restock(2,"chainmails",ARMOR+"dwarven_chain.c"); restock(4,"pairs of gauntlets",ARMOR+"dwarven_gauntlets.c"); restock(2,"leathers",ARMOR+"leather.c"); restock(3,"helmets",ARMOR+"dwarven_helm.c"); restock(5,"short swords",WEAPON+"short_sword.c"); restock(4,"knives",WEAPON+"knife.c"); restock(4,"gloves",ARMOR+"gloves.c"); restock(10,"daggers",WEAPON+"dagger.c"); }