inherit"std/object"; void init() { add_action("eat_me","eat"); ::init(); } void setup() { this_object()->add_property("MOSS",4); set_name("moss"); add_alias("yellow moss"); set_main_plural("mosses"); add_plural("yellow mosses"); set_short("Yellow moss"); set_long("This is some stringy yellow moss.\n"); set_weight(2); set_value(0); } int eat_me(string str) { if(str == "moss" || str == "yellow moss") { say(this_player()->query_cap_name() + " eats some yellow moss.\n"); write("That tasted good.\n"); this_object()->dest_me(); return 1; } }