#include "path.h" inherit HAVMAND+"jungle.c"; void setup() { set_long("\nIsle of Havmand : Jungle\n\n" "You are not far from the village and already it is getting more difficult " "to force your way through the trees. Branches keep flicking back into " "face, making it more difficult to move quickly. " "\n\n"); add_item( ({"branch","branches"}),"Some of the lower branches seem very " "pliable, and they tend to swing back and hit you after you have passed. " "\n"); } void init() { add_exit("west",HAVMAND+"t07.c","path"); add_exit("north",HAVMAND+"j11.c","path"); add_exit("south",HAVMAND+"j14.c","path"); add_exit("northeast",HAVMAND+"j12.c","path"); ::init(); }