//Ljen nov -96 inherit"/std/room"; #include "path.h" object drow; void setup() { set_light(50); set_short("Drow tunnel"); set_long(" The narrow tunnel continues, but the sound is getting" " louder and louder. Now the light is clearer. It is coming" " from what seems to be a cave to the west." " Now you can clearly hear that the scream comes from in there." " The drows in here are not too happy that you" " are poking around in here. Seems like there is something" " here they are desperate to defend.. \n"); add_item("wall", "You can't see much, but it seems like they are of" " some kind of black rock. Water is dripping slowly down.\n"); add_clone(NPC+"drow.c", 1); add_exit("north", DROWS+"h2.c", "path"); add_exit("west", DROWS+"g3.c", "path"); }