// Orc... inherit "/obj/monster"; void setup() { set_name("orc"); set_short("orc"); set_al(60); set_main_plural("orcs"); add_alias("monster"); set_race("orc"); set_level(1+random(2)); set_wimpy(0); set_random_stats(6, 18); set_long("This is an orc, an aggressive mammalian carnivore.\n"); adjust_money(random(300), "brass"); set_aggressive(1); load_a_chat(30, ({ 1, "'Eh humin! Niis itin! FODDER!!", 1, "@growl", 1, "@grin evilly $lname$", 1, ":pokes it's teeth.", 1, "@growls nastily $lname$", 1, ":looks at you with big red eyes.", })); set_join_fight_mess("An orc joins the fight.\n"); add_triggered_action("bing2", "event_death", this_object(), "death"); // add_triggered_action("regen", "death", this_object(), "regen_after_death"); } /* setup() */