//Modified by Ljen okt -96 //Coded by Joram on the 12th of September '96 inherit "/std/room"; #include "path.h" void setup(){ set_short("Castle Of The Green Sun - Kitchen"); set_long("This is the kitchen of the castle. The kitchen is a big room :" "at the east wall there are the stoves, obviously used to " "cook on. At the west wall there is a huge sink " "where the staff clean the food, and the cook (unknown to the " "rest of the castle) takes his morning bath. " "The storeroom is further north, through a open door.\n"); add_item("torch", "A common torch with a wooden haft and a cloth head " "swet in oil\n"); add_item("sink", "An large sink, with plenty of room for a bath," " even for a large man like the cook.\n"); add_item("stoves", "Big cosy stoves to cook their food on, they seem" " like they are often in use.\n"); set_light(50); add_clone(NPC+"cooker",1); add_exit("north", CAST+"a4.c", "door"); }