inherit "/std/room.c"; #include "path.h" void setup () { set_short("Realm of the Dwarf: The Smithy"); set_light(40); set_long("\n Realm of the Dwarf: The Smithy\n\n" " This looks as is it was once a shop where you could " "have a weapon custom made by an expert smithy. But " "now the shop is in really bad shape. The counter " "and racks have begun to rot and a thick layer of " "dust covers everything in the room. In the center " "of the room sits a forge that is in supprisingly " "good shape compared to the other things in the room. " "The forge is ablaze with a hot fire, almost if it was " "currently being used. " "\n\n"); add_item(({"counter","rack"}),"The counter and the racks are " "old and rotting. They are covered with a thick layer " "of dust.\n\n"); add_item("forge","The forge is in good shape and apparently, " "in use. The fire coming from it is hot. \n\n"); add_item("fire","The flames dance out of the forge and sway " "before your eyes. Your eyes follow the flames for " "a few seconds and you begin to feel the warmth " "of the fire. Your eyelids start to get heavy. As " "your head begins to fall you awaken with a start. \n\n"); add_exit("north",ROOM+"dwarf12","path"); add_clone(CHAR+"darklor.c",1); }